Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
During a battle, defeat or victory depends on Thurman Teague's actions. Thurman Teague actions lead to an honorabe discharge. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Thurman Teague run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
34 |
Thurman Teague run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |