Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies that Thurman Withers easily defeat. |
1 |
21 |
Gain Enemy if Thurman Withers don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Thurman Withers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Field Researcher (Scholar). |
3 |
25 |
Switched to Drifter (Barbarian). |
3 |
28 |
Thurman Withers run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
30 |
Given advanced training in a specialist field |