Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Scholar (Scientist). |
2 |
24 |
Gained a contact. |
3 |
25 |
Continued as Scholar (Scientist). |
3 |
26 |
Win a prestigious prize for Troy Hughes's work. |
3 |
29 |
Promoted to Scholar (Scientist) rank 1. |
4 |
29 |
Voluntarily left Scientist |
4 |
29 |
Failed to qualify for Corporate Agent (Agent). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Explorer). |
4 |
30 |
Psychologically damaged by Troy Hughes's time in the scouts. |
5 |
30 |
Failed to qualify for Intelligence (Agent). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
31 |
Troy Hughes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Switched to Scout (Courier) with previous rank. |
6 |
35 |
Troy Hughes's scout ship is one of the first on the scene to rescue the survivors of a disaster but Troy Hughes fail to help. Gain an Enemy. |
6 |
35 |
Troy Hughes inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |