Term |
Age |
History |
---|
1 |
12 |
Became a Citizen (Corporate). |
1 |
13 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
13 |
Became a Scout (Courier). |
2 |
14 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
17 |
Continued as Scout (Courier). |
3 |
20 |
Vernie Strachan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Vernie Strachan fail to help. Gain an Enemy. |
3 |
20 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
21 |
Attempted to change assignments. |
4 |
21 |
Failed to qualify for Surveyor (Scout). |
4 |
21 |
Continued as Scout (Courier). |
4 |
23 |
When dealing with an alien race, Vernie Strachan botch an opportunity to gather extra intelligence about them. |
4 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
25 |
Continued as Scout (Courier). |
5 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
28 |
Failed to qualify for Performer (Entertainer). |
6 |
28 |
Became a Dolphin Civilian (Nomad). |
6 |
29 |
Vernie Strachan volunteer for a research project to test new waldo equipment or cybernetics to improve the lives of
other Dolphins. Gain a Contact in the research field. |
6 |
32 |
Promoted to Dolphin Civilian (Nomad) rank 1. |