Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Failed to qualify for Corporate Agent (Agent). |
2 |
24 |
Became a Drifter (Wanderer). |
2 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
28 |
Continued as Drifter (Wanderer). |
3 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Failed to qualify for Field Researcher (Scholar). |
4 |
31 |
Switched to Drifter (Barbarian). |
4 |
34 |
Severely injured. Owe 10,000 for medical bills. |