Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Waldo Dixon's ship is damaged, and Waldo Dixon have to hitch-hike Waldo Dixon's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 4 Contacts. Gain 1 Enemies. |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Unit is slaughtered in a disastrous battle, for which Waldo Dixon blame Waldo Dixon's commander. Gain commander as Enemy. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Waldo Dixon's Contacts or Allies betrays Waldo Dixon, ending Waldo Dixon's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Failed to qualify for Free Trader (Merchant). |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
28 |
Waldo Dixon do not know what happened to Waldo Dixon. There is a gap in Waldo Dixon's memory. |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
29 |
Opponents of Waldo Dixon's belief system ambush Waldo Dixon. |
5 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
29 |
Switched to Drifter (Scavenger). |
6 |
32 |
Betrayed by a friend. One of Waldo Dixon's Contacts or Allies betrays Waldo Dixon, ending Waldo Dixon's career. That Contact or Ally becomes a Rival or Enemy. |