Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
A police detective or rival criminal forces Wash Carpenter to flee and vows to hunt Wash Carpenter down. Gain an Enemy. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
24 |
During a battle, defeat or victory depends on Wash Carpenter's actions. Wash Carpenter actions lead to an honorabe discharge. |
3 |
24 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
3 |
28 |
Crime pays off. Gain victim as Enemy. |
4 |
28 |
Continued as Rogue (Pirate). |
4 |
30 |
Involved in the planning of an impressive heist. |