Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Wayne Carnall spend a great deal of time on the fringes of Charted Space. |
1 |
19 |
Wayne Carnall have no idea what happened to Wayne Carnall – they found Wayne Carnall's ship drifting on the fringes of friendly space. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Failed to qualify for Corporate (Citizen). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
29 |
Contact with Government. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Wayne Carnall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Wayne Carnall refused an offer of inducements to betray Wayne Carnall's faith. Gain 4 enemies. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |