Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
A good deal ensures Wheeler Coleman is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
A sudden war destroys Wheeler Coleman's trade routes and contacts, forcing Wheeler Coleman to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Wheeler Coleman do not know what happened to Wheeler Coleman. There is a gap in Wheeler Coleman's memory. |
4 |
26 |
Failed to qualify for Journalist (Entertainer). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Citizen (Corporate). |
5 |
33 |
Wheeler Coleman is rewarded for Wheeler Coleman's diligence or cunning. |
5 |
34 |
Promoted to Citizen (Corporate) rank 1. |