Willard Crowle  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 35 M 11 (1) 11 (1) 4 (-1) 10 (1) 6 (0) 7 (0)BB4A67
Well Grounded, Shy, Haunted by a ghost
 
Skills
Animals 0
Astrogation 0
Drive 0
Electronics (Computers) 1
Engineer (J-drive) 1
Gun Combat 0
Investigate 0
Leadership 1
Mechanic 0
Melee (Blade) 1
Navigation 1
Pilot 0
Profession (Worker) 0
Science (Social Sciences/Archaeology) 1
Science (Physical Sciences/Jump Space Physics) 1
Seafarer 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Marine Star Marine Marine02
Scholar Field Researcher 22
 
Name Type Affinity Enmity Power Influence Species
Nettie Gomez Enemy 0 2 1 0 Sydite (F/35)
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Became a Drifter (Scavenger).
1 20 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 20 Failed to qualify for Ground Assault (Marine).
2 20 Submitted to the draft.
2 20 Became a Marine (Star Marine) with the new title Marine.
2 24 Assigned to an assault on an enemy fortress.
3 24 Continued as Marine (Star Marine).
3 25 A mission goes wrong; Willard Crowle and several others are captured and mistreated by the enemy. Gain Willard Crowle's jailer as an Enemy.
4 25 Became a Scholar (Field Researcher).
4 29 Make a breakthrough in Willard Crowle's field.
4 29 Promoted to Scholar (Field Researcher) rank 1.
5 29 Continued as Scholar (Field Researcher).
5 33 Assigned to work on a secret project for a patron or organisation.
5 33 Promoted to Scholar (Field Researcher) rank 2.
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