Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
An expedition or voyage goes wrong, leaving Williams McKinnon stranded in the wilderness. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
21 |
Unit is slaughtered in a disastrous battle, for which Williams McKinnon blame Williams McKinnon's commander. Gain commander as Enemy. |
3 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
23 |
Williams McKinnon retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
25 |
Continued as Believer (Holy Warrior). |
4 |
27 |
Williams McKinnon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
27 |
Failed to qualify for Artist (Entertainer). |
5 |
27 |
Became a Drifter (Barbarian). |
5 |
31 |
Williams McKinnon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Navy (Flight) with the new title Crewman. |
6 |
33 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |