Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Young Lewis have no idea what happened to Young Lewis – they found Young Lewis's ship drifting on the fringes of friendly space. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Young Lewis is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Returned to Scout (Explorer). |
3 |
25 |
Young Lewis inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
25 |
Failed to qualify for Army Support (Army). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
29 |
Find Ancient Technology. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
31 |
Young Lewis do not know what happened to Young Lewis. There is a gap in Young Lewis's memory. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Young Lewis secretly provide religious rites for a dying leader or noble, although they do not share Young Lewis's faith. Gain an Ally in the family and a Rival who disagrees with Young Lewis's choice. |
6 |
35 |
Forced to continue current assignment. |
6 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |