Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Zeb Hislop learn something Zeb Hislop should not have – a corporate secret, a political scandal – which Zeb Hislop can profit from illegally. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
3 |
26 |
Failed to qualify for Army Academy (Military Academy). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Attacked by enemies that Zeb Hislop easily defeat. |
3 |
29 |
Gain Enemy if Zeb Hislop don't already have one. |
4 |
30 |
Voluntarily left Barbarian |
4 |
30 |
Failed to qualify for Artist (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |