Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
When dealing with an alien race, A-ar Ebbaab botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
24 |
A-ar Ebbaab's scout ship is one of the first on the scene to rescue the survivors of a disaster but A-ar Ebbaab fail to help. Gain an Enemy. |
2 |
24 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
29 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
30 |
A-ar Ebbaab learn something A-ar Ebbaab should not have – a corporate secret, a political scandal – which A-ar Ebbaab can profit from illegally. |
4 |
30 |
Gain a criminal contact. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Citizen (Corporate) rank 1. |