Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attempted a risky adventure and was injured. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Aaron Hayes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |