Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
3 |
26 |
Switched to Citizen (Worker). |
3 |
27 |
Aaron Sims learn something Aaron Sims should not have – a corporate secret, a political scandal – which Aaron Sims can profit from illegally. |
3 |
27 |
Gain a criminal contact. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Aaron Sims learn something Aaron Sims should not have – a corporate secret, a political scandal – which Aaron Sims can profit from illegally. |
4 |
32 |
Gain a criminal contact. |