Admiral Stanley  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 36 M 3 (-1) 5 (-1) 6 (0) 7 (0) 9 (1) 6 (0)356796
Lethargic, Adventurous, Mentally Slow
 
Skills
Animals 0
Astrogation 0
Athletics (Strength) 2
Carouse 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Recon 0
Science (Space Sciences) 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Drifter Barbarian 03
Drifter Scavenger 01
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Benjaman Brewer Enemy 0 1 6 0 Lancian (M/47)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Life ruined by a criminal gang. Gain the gang as an Enemy
2 20 Became a Drifter (Barbarian).
2 21 Admiral Stanley do not know what happened to Admiral Stanley. There is a gap in Admiral Stanley's memory.
3 21 Failed to qualify for Corporate Agent (Agent).
3 21 Continued as Drifter (Barbarian).
4 25 Continued as Drifter (Barbarian).
4 29 Forced to muster out.
5 29 Failed to qualify for Ground Assault (Marine).
5 29 Switched to Drifter (Scavenger).
5 32 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 32 Failed to qualify for Journalist (Entertainer).
6 32 Switched to Drifter (Wanderer).
6 34 Admiral Stanley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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