Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Al Arthur run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Scientist (Scholar). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
26 |
Betrayed by a friend. One of Al Arthur's Contacts or Allies betrays Al Arthur, ending Al Arthur's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
28 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
31 |
Given advanced training in a specialist field |
5 |
34 |
Promoted to Merchant (Free Trader) rank 2. |