Lay Person Alberto Dickman  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 36 M 8 (0) 5 (-1) 8 (0) 6 (0) 8 (0) 7 (0)858687
Loquacious, Nimble
 
Skills
Animals 0
Athletics 0
Carouse 0
Diplomat 1
Electronics 0
Gun Combat (Energy) 1
Melee 0
Profession (Spacer/Belter) 1
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Marine Star Marine Marine01
Drifter Scavenger 11
Rogue Enforcer 01
Believer Mainstream Believer Lay Person02
 
Name Type Affinity Enmity Power Influence Species
King Teague Ally 3 0 3 1 Kedepu (M/70)
Relationship redefined. Enemy becomes an ally.
Sallie Stone Ally 2 0 0 1 Lancian (F/35)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Barbarian).
1 21 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 21 Became a Marine (Star Marine) with the new title Marine.
2 23 Alberto Dickman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 23 Failed to qualify for Merchant Academy.
3 23 Switched to Drifter (Scavenger).
3 24 Offered job by a patron. Now owe him a favor.
3 27 Promoted to Drifter (Scavenger) rank 1.
4 27 Became a Rogue (Enforcer).
4 28 A police detective or rival criminal forces Alberto Dickman to flee and vows to hunt Alberto Dickman down. Gain an Enemy.
5 28 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 30 Alberto Dickman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
6 32 Continued as Believer (Mainstream Believer).
6 33 Alberto Dickman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
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