Crewman Albin Cochran  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 36 M 7 (0) 6 (0) 5 (-1) 5 (-1) 8 (0) 2 (-2)765582
Wretched, Solemn
 
Skills
Animals 0
Astrogation 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Mechanic 0
Pilot 0
Profession (Freeloader/Scrounging) 1
Science (Life Sciences/Xenology) 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 03
Citizen Colonist 01
Navy Engineer/Gunner Crewman01
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Attacked by enemies that Albin Cochran easily defeat.
1 22 Gain Enemy if Albin Cochran don't already have one.
2 22 Continued as Drifter (Scavenger).
2 23 Spend time with an alien race. Gain a contact.
3 26 Continued as Drifter (Scavenger).
3 28 Betrayed by a friend. One of Albin Cochran's Contacts or Allies betrays Albin Cochran, ending Albin Cochran's career. That Contact or Ally becomes a Rival or Enemy.
4 28 Became a Citizen (Colonist).
4 32 Hard times caused by a lack of interstellar trade costs Albin Cochran Albin Cochran's job.
5 32 Failed to qualify for Courier (Scout).
5 32 Submitted to the draft.
5 32 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 33 Advanced training in a specialist field.
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