Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Entered Merchant Academy with the Business curriculum. |
2 |
25 |
A prank goes horribly wrong. Gain an Enemy |
2 |
25 |
Graduated. |
3 |
25 |
Became a Merchant (Broker). |
3 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
A series of bad deals and decisions force Allen Simmons into bankruptcy. Allen Simmons salvages what Allen Simmons can. |
4 |
26 |
Failed to qualify for Marine Support (Marine). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Voluntarily left Wanderer |
5 |
30 |
Became a Scout (Courier). |
5 |
31 |
Allen Simmons have no idea what happened to Allen Simmons – they found Allen Simmons's ship drifting on the fringes of friendly space. |
6 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
Opponents of Allen Simmons's belief system ambush Allen Simmons. |
6 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |