Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Allison Marshall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
23 |
Allison Marshall learn something Allison Marshall should not have – a corporate secret, a political scandal – which Allison Marshall can profit from illegally. |
2 |
23 |
Gain a criminal contact. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
25 |
Allison Marshall learn something Allison Marshall should not have – a corporate secret, a political scandal – which Allison Marshall can profit from illegally. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
29 |
Allison Marshall's business expands, Allison Marshall's corporation grows, or the colony thrives. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
33 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |