Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
21 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
23 |
Promoted to Entertainer (Artist) rank 1. |
3 |
23 |
Voluntarily left Artist |
3 |
23 |
Became a Merchant (Broker). |
3 |
26 |
A series of bad deals and decisions force Andrew Cooper into bankruptcy. Andrew Cooper salvages what Andrew Cooper can. |
4 |
26 |
Became a Scout (Explorer). |
4 |
30 |
Serve as the courier for an important message from the Imperium. |
5 |
30 |
Continued as Scout (Explorer). |
5 |
31 |
Andrew Cooper's ship is damaged, and Andrew Cooper have to hitch-hike Andrew Cooper's way back across the stars to the nearest scout base. |
5 |
31 |
Gain 3 Contacts. Gain 3 Enemies. |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
34 |
Andrew Cooper do not know what happened to Andrew Cooper. There is a gap in Andrew Cooper's memory. |