Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Antonio Corney's Contacts or Allies betrays Antonio Corney, ending Antonio Corney's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
32 |
Advanced training in a specialist field. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
35 |
Advanced training in a specialist field. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Citizen (Corporate) rank 1. |