Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Archibald Ellis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
31 |
Find an Alien Artifact. |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Continued as Entertainer (Performer). |
5 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Archibald Ellis far from home. |