Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Gained a contact. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Arron Perry's Contacts or Allies betrays Arron Perry, ending Arron Perry's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Citizen (Colonist). |
5 |
33 |
A revolution, attack or other unusual event throws Arron Perry's life into chaos, forcing Arron Perry to leave the planet. |