Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
During a battle, defeat or victory depends on Art Shelton's actions. The ship suffers severe damage and Art Shelton is blamed for the disaster. Art Shelton is court - martialled and discharged. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Art Shelton's Contacts or Allies betrays Art Shelton, ending Art Shelton's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Artist (Entertainer). |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Art Shelton's Contacts or Allies betrays Art Shelton, ending Art Shelton's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Thief (Rogue). |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Art Shelton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Free Trader (Merchant). |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |