Arthur Barnes  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 36 M 8 (0) 4 (-1) 11 (1) 10 (1) 3 (-1) 7 (0)84BA37
Missing fingers
 
Skills
Art (Creative) 0
Astrogation 0
Carouse 0
Deception 0
Gun Combat 0
Mechanic 0
Persuade 0
Pilot 0
Science (Robotic Sciences/Cybernetics) 1
Science (Social Sciences/Linguistics) 1
Science (Space Sciences/Planetology) 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Wanderer 02
Merchant Merchant Marine Crewman01
Scholar Field Researcher 12
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Arthur Barnes have no idea what happened to Arthur Barnes – they found Arthur Barnes's ship drifting on the fringes of friendly space.
2 20 Failed to qualify for Corporate (Citizen).
2 20 Became a Drifter (Wanderer).
2 23 Attacked by enemies and injured.
2 23 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 23 Gain Enemy if Arthur Barnes don't already have one.
3 24 Continued as Drifter (Wanderer).
3 26 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 26 Failed to qualify for Field Researcher (Scholar).
4 26 Submitted to the draft.
4 26 Became a Merchant (Merchant Marine) with the new title Crewman.
4 28 Imperial trade restrictions force Arthur Barnes out of business.
5 28 Became a Scholar (Field Researcher).
5 30 Assigned to work on a secret project for a patron or organisation.
5 32 Promoted to Scholar (Field Researcher) rank 1.
6 32 Continued as Scholar (Field Researcher).
6 34 Arthur Barnes's work is sabotaged by unknown parties. Arthur Barnes may salvage what Arthur Barnes can and give up.
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