Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Asa Hall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
19 |
Failed to qualify for Field Researcher (Scholar). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Asa Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Failed to qualify for Explorer (Scout). |
3 |
21 |
Continued as Drifter (Barbarian). |
3 |
23 |
Suffer from a life-threatening illness. |
4 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
25 |
Rewarded for a successful mission. |
5 |
27 |
Continued as Agent (Law Enforcement). |
5 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
29 |
Became a Merchant (Free Trader). |
6 |
32 |
Given advanced training in a specialist field |