Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Atkab E-tar Ta-be's Contacts or Allies betrays Atkab E-tar Ta-be, ending Atkab E-tar Ta-be's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Field Researcher (Scholar). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
25 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
29 |
Spent time maintaining and using heavy vehicles. |
4 |
31 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
32 |
Failed to qualify for Free Trader (Merchant). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
35 |
Lost eye or limb. |
7 |
35 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
35 |
Retired at age 35. |