Term |
Age |
History |
---|
0 |
0 |
Born into a minor clan. |
0 |
0 |
Ayeri's ancestors were conquerors and great warriors. |
0 |
0 |
Ayeri's ancestral territory is 7. |
0 |
0 |
Ayeri is the second son. |
0 |
14 |
Rite of passage completed with a 6. |
1 |
14 |
Became a Outlaw (Outlaw Thief). |
1 |
16 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
16 |
Became a Envoy (Duellist). |
2 |
19 |
Injured by an assassin. |
2 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
19 |
Became a Military Officer (Assassin). |
3 |
20 |
Ayeri is given advanced training in a specialist field. |
3 |
23 |
Forced to muster out. |
4 |
23 |
Switched to Envoy (Spy) with previous rank. |
4 |
25 |
Develop a taste for hunting. |
4 |
27 |
Promoted to Envoy (Spy) rank 1 with the new title Junior Envoy. |
5 |
27 |
Continued as Envoy (Spy). |
5 |
30 |
Spend time in diplomatic circles. Gain an Ally. |
5 |
31 |
Promoted to Envoy (Spy) rank 2 with the new title Envoy. |
6 |
31 |
Continued as Envoy (Spy). |
6 |
35 |
Offered membership of a conspiracy in the upper echelons of the clan. Refused and gain the conspiracy as an Enemy. |
6 |
35 |
Promoted to Envoy (Spy) rank 3 with the new title Senior Envoy. |