Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Bessie Frazier's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bessie Frazier fail to help. Gain an Enemy. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Psychologically damaged by Bessie Frazier's time in the scouts. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Bessie Frazier's business or ship thrives. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |