Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Involved in the planning of an impressive heist. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Enforcer) with previous rank. |
3 |
29 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Voluntarily left Enforcer |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Attacked by enemies that Brady Frazier easily defeat. |
4 |
33 |
Gain Enemy if Brady Frazier don't already have one. |