Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Carrie Paul run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Intelligence (Agent). |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
26 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
26 |
Became a Citizen (Colonist). |
4 |
28 |
Carrie Paul befriend a superior in the corporation or the colony. |
4 |
30 |
Promoted to Citizen (Colonist) rank 1. |
5 |
30 |
Continued as Citizen (Colonist). |
5 |
31 |
Spent time maintaining and using heavy vehicles. |