Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Chris Carter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Switched to Drifter (Scavenger). |
2 |
22 |
Contact with Government. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attempted a risky adventure and was wildly successful. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
29 |
Voluntarily left Scavenger |
4 |
29 |
Failed to qualify for Broker (Merchant). |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Failed to qualify for Colonist (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
33 |
A mission goes disastrously wrong due to Chris Carter's commander’s error or incompetence, but Chris Carter survive. |
5 |
33 |
Report commander and gain an Enemy. |
5 |
34 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |