Chris Magrath  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 36 M 4 (-1) 12 (2) 7 (0) 9 (1) 5 (-1) 9 (1)4C7959
Suave, Haunted by a ghost
 
Skills
Art (Presentation) 0
Athletics 0
Diplomat 0
Drive 0
Electronics (Sensors) 1
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Mechanic 0
Melee (Blade) 1
Persuade 1
Pilot 0
Profession (Worker) 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Ensign1 / 02
Believer Missionary/Humanitarian Project Worker11
Merchant Free Trader 11
 
Name Type Affinity Enmity Power Influence Species
Valerie Kirkham Contact 0 1 2 4 Humaniti (F/40)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Refuse to abuse Chris Magrath's position for profit.
2 22 Continued as Navy (Line/Crew).
2 26 Vessel participates in a diplomatic mission.
2 26 Gain a contact.
2 26 Commissioned in Navy (Line/Crew) with the new title Ensign.
2 26 Forced to muster out.
3 26 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 27 Gained a contact.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 30 Voluntarily left Missionary/Humanitarian
4 30 Became a Merchant (Free Trader).
4 31 Good fortune
4 34 Promoted to Merchant (Free Trader) rank 1.
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