Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Christ Evans's ship is damaged, and Christ Evans have to hitch-hike Christ Evans's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
29 |
Christ Evans spend months in the dangerous criminal underworld. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
An investigation takes on a dangerous turn. |
4 |
32 |
Christ Evans's work ends up coming home with Christ Evans, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |