Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Betrayed by a friend. One of Christian Duncan's Contacts or Allies betrays Christian Duncan, ending Christian Duncan's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Go undercover to investigate an enemy. |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |