Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Entered University. |
2 |
23 |
Join a social movement. |
2 |
25 |
Graduated with honors. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Citizen (Worker). |
4 |
30 |
A revolution, attack or other unusual event throws Clare McKee's life into chaos, forcing Clare McKee to leave the planet. |
5 |
30 |
Became a Scout (Courier). |
5 |
34 |
Clare McKee's ship is damaged, and Clare McKee have to hitch-hike Clare McKee's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 5 Contacts. Gain 2 Enemies. |