Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Clay Keating's Contacts or Allies betrays Clay Keating, ending Clay Keating's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
24 |
Clay Keating learn something Clay Keating should not have – a corporate secret, a political scandal – which Clay Keating can profit from illegally. |
2 |
24 |
Promoted to Citizen (Colonist) rank 1. |
3 |
24 |
Continued as Citizen (Colonist). |
3 |
27 |
Political upheaval strikes Clay Keating's homeworld, and Clay Keating is caught up in the revolution. |
3 |
28 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
28 |
Continued as Citizen (Colonist). |
4 |
29 |
A revolution, attack or other unusual event throws Clay Keating's life into chaos, forcing Clay Keating to leave the planet. |
5 |
29 |
Failed to qualify for Law Enforcement (Agent). |
5 |
29 |
Returned to Drifter (Scavenger). |
5 |
33 |
Betrayed by a friend. One of Clay Keating's Contacts or Allies betrays Clay Keating, ending Clay Keating's career. That Contact or Ally becomes a Rival or Enemy. |