Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Cleo Johnson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cleo Johnson fail to help. Gain an Enemy. |
1 |
19 |
Psychologically damaged by Cleo Johnson's time in the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Cleo Johnson spend a great deal of time on the fringes of Charted Space. |
3 |
28 |
Cleo Johnson's ship is damaged, and Cleo Johnson have to hitch-hike Cleo Johnson's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 4 Contacts. Gain 1 Enemies. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
32 |
Attempted a risky adventure and was injured. |
4 |
32 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |