Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Cliff Cause left the community. |
2 |
22 |
Became a Citizen (Worker). |
2 |
25 |
Cliff Cause's business expands, Cliff Cause's corporation grows, or the colony thrives. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Cliff Cause run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Scout (Courier). |
4 |
33 |
Cliff Cause's ship is damaged, and Cliff Cause have to hitch-hike Cliff Cause's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 6 Contacts. Gain 2 Enemies. |