Colonel Taylor  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 36 M 4 (-1) 10 (1) 7 (0) 9 (1) 7 (0) 7 (0)4A7977
Excitable, Hedonistic, Firm grip
 
Skills
Animals 0
Art (Presentation) 0
Athletics 0
Broker 2
Carouse 0
Drive 0
Flyer (Rotor) 1
Profession (Worker) 0
Recon 0
Science (Life Sciences) 0
Steward 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Entertainer Artist 01
Merchant Broker 12
 
Name Type Affinity Enmity Power Influence Species
Darren Head Contact 1 0 4 6 Humaniti (M/53)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Colonel Taylor learn something Colonel Taylor should not have – a corporate secret, a political scandal – which Colonel Taylor can profit from illegally.
1 22 Forced to continue current assignment.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 24 Lightly injured, no permanent damage. Fully recovered.
3 24 Became a Entertainer (Artist).
3 27 Colonel Taylor is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4 27 Became a Merchant (Broker).
4 30 Make an unexpected connection outside Colonel Taylor's normal circles. Gain a Contact.
5 31 Continued as Merchant (Broker).
5 32 A good deal ensures Colonel Taylor is living the high life for a few years.
5 35 Promoted to Merchant (Broker) rank 1.
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