Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Curley Howlett's scout ship is one of the first on the scene to rescue the survivors of a disaster but Curley Howlett fail to help. Gain an Enemy. |
1 |
19 |
Curley Howlett's ship is damaged, and Curley Howlett have to hitch-hike Curley Howlett's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 4 Contacts. Gain 2 Enemies. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Curley Howlett inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
27 |
Betrayed by a friend. One of Curley Howlett's Contacts or Allies betrays Curley Howlett, ending Curley Howlett's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Failed to qualify for Ground Assault (Marine). |
5 |
27 |
Switched to Drifter (Scavenger). |
5 |
30 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
30 |
Failed to qualify for Free Trader (Merchant). |
6 |
30 |
Returned to Drifter (Barbarian). |
6 |
32 |
Find valuable salvage. |
6 |
34 |
Promoted to Drifter (Barbarian) rank 1. |