Cyril Welch  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 36 M 8 (0) 10 (1) 2 (-2) 6 (0) 3 (-1) 6 (0)8A2636
Eager, Worldly, Candid
 
Skills
Athletics 0
Electronics (Remote Ops) 1
Gun Combat 0
Gunner 0
Mechanic 0
Persuade 1
Pilot 0
Stealth 0
Steward 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman02
Drifter Wanderer 01
Merchant Free Trader 12
 
Name Type Affinity Enmity Power Influence Species
Ford Nealy Enemy 0 5 0 3 Dynchia, Imperium (M/11)
Ines Spice Contact 1 1 0 0 Dynchia, Imperium (F/27)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Cyril Welch foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 22 Continued as Navy (Line/Crew).
2 25 During a battle, defeat or victory depends on Cyril Welch's actions. Cyril Welch actions lead to an honorabe discharge.
3 25 Failed to qualify for Infantry (Army).
3 25 Became a Drifter (Wanderer).
3 28 Suffer from a life-threatening illness.
4 28 Became a Merchant (Free Trader).
4 32 Make an unexpected connection outside Cyril Welch's normal circles. Gain a Contact.
4 32 Promoted to Merchant (Free Trader) rank 1.
5 32 Continued as Merchant (Free Trader).
5 34 Gained a contact.
5 36 Forced to muster out.
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