Field Agent Darryl Fisher  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 36 M 8 (0) 2 (-2) 7 (0) 8 (0) 5 (-1) 7 (0)827857
Approachable
 
Skills
Art (Presentation) 0
Athletics (Endurance) 1
Deception 2
Electronics (Computers) 1
Flyer (Rotor) 1
Gun Combat 0
Gunner 0
Investigate 1
Mechanic 1
Melee (Unarmed) 1
Pilot 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand12
Drifter Wanderer 01
Agent Corporate Agent Field Agent22
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Special assignment or duty on board ship.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 24 During a battle, defeat or victory depends on Darryl Fisher's actions. Darryl Fisher actions lead to an honorabe discharge.
3 24 Failed to qualify for Merchant Marine (Merchant).
3 24 Became a Drifter (Wanderer).
3 27 Injured. Fully recovered. Owe 2,500 for medical bills.
4 27 Became a Agent (Corporate Agent).
4 29 Uncover a major conspiracy against Darryl Fisher's employers.
4 31 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
5 31 Continued as Agent (Corporate Agent).
5 33 Uncover a major conspiracy against Darryl Fisher's employers.
5 35 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
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