Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Delbert Fallow is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Delbert Fallow as an Enemy. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Merchant (Broker). |
3 |
25 |
Delbert Fallow's business or ship thrives. |
3 |
26 |
Promoted to Merchant (Broker) rank 1. |
4 |
26 |
Continued as Merchant (Broker). |
4 |
28 |
Make an unexpected connection outside Delbert Fallow's normal circles. Gain a Contact. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
31 |
A series of bad deals and decisions force Delbert Fallow into bankruptcy. Delbert Fallow salvages what Delbert Fallow can. |
6 |
31 |
Failed to qualify for Corporate (Citizen). |
6 |
31 |
Returned to Drifter (Scavenger). |
6 |
35 |
Attacked by enemies and injured. |
6 |
35 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
6 |
35 |
Gain Enemy if Delbert Fallow don't already have one. |