Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Infantry) with previous rank. |
2 |
24 |
Injured. Fully recovered. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Dexter Graham don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies that Dexter Graham easily defeat. |
4 |
32 |
Gain Enemy if Dexter Graham don't already have one. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |