Crewman Dow Hunniford  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 36 M 8 (0) 4 (-1) 5 (-1) 6 (0) 5 (-1) 5 (-1)845655
Good-spirited, Glorious
 
Skills
Athletics (Dexterity) 1
Diplomat 1
Drive (Mole) 1
Electronics (Sensors) 1
Investigate 0
Medic 1
Pilot (Small Craft) 1
Science (Robotic Sciences/Cybernetics) 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 13
Scholar Physician 11
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Adell Dwan Enemy 0 0 1 1 Suerrat (F/33)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 19 Win a prestigious prize for Dow Hunniford's work.
2 22 Continued as Scholar (Field Researcher).
2 25 Advanced training in a specialist field.
2 26 Promoted to Scholar (Field Researcher) rank 1.
3 26 Attempted to change assignments.
3 26 Switched to Scholar (Physician) with previous rank.
3 30 Win a prestigious prize for Dow Hunniford's work.
4 30 Attempted to change assignments.
4 30 Returned to Scholar (Field Researcher).
4 32 An expedition or voyage goes wrong, leaving Dow Hunniford stranded in the wilderness.
5 32 Failed to qualify for Colonist (Citizen).
5 32 Submitted to the draft.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 A sudden war destroys Dow Hunniford's trade routes and contacts, forcing Dow Hunniford to flee that region of space.
5 36 Gain rebels as Enemy
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