Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
20 |
Make an unexpected connection outside Dow Xavier's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
25 |
Imperial trade restrictions force Dow Xavier out of business. |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
27 |
Betrayed by a friend. One of Dow Xavier's Contacts or Allies betrays Dow Xavier, ending Dow Xavier's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
29 |
A notable academic consults with Dow Xavier about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
31 |
Continued as Believer (Missionary/Humanitarian). |
6 |
32 |
Dow Xavier aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
32 |
Failed to qualify for Explorer (Scout). |
7 |
32 |
Switched to Drifter (Scavenger). |
7 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |